Need to know who is strong first? See the characters tier list. New players should read the beginner guide and the Neverness To Everness hub before planning teams.
How Esper Cycles work

The six attributes sit on a wheel in this order: Cosmos, Anima, Incantation, Chaos, Psyche, Lakshana, and back to Cosmos. Only neighbours react. When a teammate can take part in a Cycle their portrait glows; fill the Cycle gauge, swap that character in, and the Cycle fires together with their intro skill. For a three attribute Cycle you trigger the two attribute one first, then swap to the third attribute.
| Cycle | Attributes | Effect at launch (Prydwen) |
|---|---|---|
| Remora | Cosmos + Lakshana | Slows target movement and attack speed for 5 s |
| Blossom | Cosmos + Anima | Spawns a Vita Bud whose pistils explode on nearby enemies |
| Hexed | Anima + Incantation | Follow up hit worth 20% of Anima and Incantation damage taken in 12 s |
| Scorch | Incantation + Chaos | Damage over time for 15 s |
| Nova | Chaos + Psyche | Mark that explodes for heavy Mental damage after 5 s |
| Stain | Psyche + Lakshana | Target takes 20% more Psyche and Lakshana damage for 12 s |
| Charge | Lakshana + Cosmos + Anima | +10 Ultimate Energy when Blossom hits a Remora target |
| Discord | Incantation + Chaos + Psyche | Removes part of the Break gauge when Nova and Scorch overlap |
Cycle damage scales with the Cycle Intensity of the characters who built it, and the character who ends up on field does not need the highest value. The numbers above are from Prydwen's launch guide. Patches since then may have changed some values, so treat them as a guide, not a calculator.
The role of each slot

- Main DPS stays on field most of the rotation: Akane Rin, Nanally, Zankou, Lacrimosa, Chaos, Shinku.
- Sub DPS adds damage from the side or in short bursts: Linko, Hotori, Daffodill, Blackbird in support mode.
- Cycler keeps the Cycle gauge full. Esper Zero does this for free and also heals.
- Support buffs or keeps the team alive: Sakiri and Haniel buff, Iroi heals and buffs, Fadia and Adler protect.
A simple rule: one main DPS, one Cycle partner on a neighbouring attribute, Esper Zero or a second enabler, and one support.
Top teams with limited characters



| Team | Members | Cycles | Why it works |
|---|---|---|---|
| Akane hypercarry | Akane Rin, Blackbird, Esper Zero, Iroi (or Sakiri) | Stain, Remora, Charge | Blackbird's Psyche next to Akane's Lakshana gives Stain; Zero and Iroi complete Charge for more Ultimates |
| Blackbird carry | Blackbird, Chaos, Esper Zero, Hathor | Stain, Remora | Two Lakshana partners keep Stain up while Blackbird stays in Witch of Deliverance |
| DoT Discord | Lacrimosa, Zankou, Blackbird, Sakiri | Scorch, Nova, Discord | Zankou plus Lacrimosa is Scorch, Blackbird adds Nova, both together give Discord and Break damage |
| Break Discord | Zankou, Daffodill, Blackbird, Sakiri (or Adler) | Scorch, Nova, Discord | Daffodill shreds the Break gauge so Zankou can unload on a broken boss |
| Nanally follow-up | Nanally, Linko, Esper Zero, Sakiri | Blossom, Hexed | Linko boosts follow-up damage from off field; Sakiri adds Incantation for Hexed |
| Hotori burst | Nanally, Hotori, Esper Zero, Iroi | Blossom | Hotori records the team's Skills and replays them during Time Stop |
| Shinku Charge | Shinku, Hathor, Iroi, Esper Zero | Remora, Blossom, Charge | Charge refills Ultimate Energy and shortens the gaps between Surging Crimson windows |
| Chaos Stain | Chaos, Blackbird, Haniel, Fadia | Stain | Two Psyche partners keep Stain on; Fadia lets Chaos commit to long combos |
Lineups follow Game8's team page for 1.4 (updated 21 October 2026), with Icy Veins and Prydwen agreeing on the Akane and Blackbird cores. Where sources gave two options, we list the more common one.
NTE Akane Rin Character PV: Letters to Me (official NTE Global channel)Akane Rin team in detail

A typical rotation, built from how Game8 and Icy Veins describe this team:
- Open with Esper Zero to fill the Cycle gauge, then swap to Akane to trigger Remora (Cosmos and Lakshana).
- Swap to Iroi while Remora is up: Anima completes Charge, and Iroi's Skill buffs ATK and heals.
- Bring in Blackbird for Stain (Psyche and Lakshana), so enemies take more Lakshana damage from Akane, and let her off field attacks tick.
- Return to Akane and stay on field to build String Energy and fire Synced Resonance.
No Iroi? Sakiri works in her slot, but you lose Charge. No Blackbird? Linko is the strongest off field replacement; Prydwen pairs her with Akane for resistance reduction.
Teams with standard and free characters

| Team | Members | Cycles | Notes |
|---|---|---|---|
| Zero core (selector Sakiri) | Esper Zero, Mint, Haniel, Sakiri | Blossom, Hexed | The best team with one free S-Class; Sakiri groups enemies for Zero and Mint |
| Chiz Charge | Chiz, Skia, Mint, Adler (or Haniel) | Remora, Blossom, Charge | Charge keeps Chiz's Ultimate coming; Haniel instead of Adler adds Stain |
| Mint starter | Mint, Esper Zero, Skia, Adler | Blossom, Remora, Charge | Works with no S-Class pulls at all |
| Skia Stain | Skia, Mint, Esper Zero, Haniel | Remora, Stain, Charge | Haniel's Psyche next to Skia's Lakshana gives Stain |
| Hathor Stain | Hathor, Esper Zero, Blackbird, Daffodill | Remora, Stain | Needs Blackbird, but Hathor and Daffodill are both selector picks |
These are the teams that get a free player through the story and most events. When your first limited carry arrives, keep Zero and Sakiri and swap the rest.
Two teams for "Beyond the Rails"

The hardest stops in "Beyond the Rails" need two separate teams, so you cannot put Sakiri and Esper Zero in both. A practical split:
- Team one: your best carry with Esper Zero, Blackbird or Linko, and Iroi.
- Team two: a second carry with Sakiri, Haniel and a Cycle partner on a neighbouring attribute.
For "Terminal Depths", where HP carries over between stages, put Iroi, Fadia or Adler in every team. Survival matters more than a few percent of damage there.
Missing a character? Swap by attribute
Because Cycles only care about attributes, the easiest substitute is a character on the same attribute who does a similar job. These swaps keep the team's Cycles intact:
| Missing | Attribute | Swap in | What you lose |
|---|---|---|---|
| Blackbird | Psyche | Haniel or Fadia | Instant Cycle speed and off field damage; Stain stays |
| Iroi | Anima | Linko, Nanally or Mint | Healing; Charge and Blossom stay |
| Sakiri | Incantation | Adler or Baicang | Team ATK buff and grouping; Hexed and Scorch stay |
| Zankou | Incantation | Sakiri or Baicang | Most of the DoT damage; Scorch and Discord stay |
| Hathor | Lakshana | Chaos, Skia or Akane Rin | Shields; Remora and Stain stay |
| Lacrimosa | Chaos | Daffodill | DoT and flight; Scorch, Nova and Discord stay |
The one slot with no real substitute is Esper Zero, because no other free character fills the Cycle gauge as fast. That is one more reason to build Zero early.
Common team building mistakes

- Two characters with the same attribute and nothing between them. No neighbour, no Cycle.
- Swapping in a character who cannot join a Cycle. Prydwen notes that they swap in normally, without the intro skill and without a Cycle, so the gauge is wasted.
- Skipping a support for a fourth damage dealer. Sakiri, Haniel or Iroi add more than a fourth attacker would.
- Ignoring Break. Bosses take far more damage when their Break gauge is empty. Daffodill and Discord teams exist for this reason.
Planning pulls for a team? The gacha and banners guide shows how pity carries between boards, and if your fights stutter in busy Cycles, see PC requirements for settings that help.
FAQ
What is the best team in Neverness To Everness?
In version 1.4 the strongest all round team is Akane Rin, Blackbird, Esper Zero and Iroi. It triggers Stain, Remora and Charge and keeps Akane on field for most of the fight.
What is the best free to play team in NTE?
Esper Zero, Mint, Haniel and Sakiri from the free selector. Without any S-Class pick, Mint, Esper Zero, Skia and Adler can trigger Blossom, Remora and Charge.
How do Esper Cycles work?
Characters whose attributes sit next to each other on the wheel can trigger a Cycle. Fill the Cycle gauge and swap in a glowing teammate; three neighbouring attributes give Charge or Discord.
Is Esper Zero needed in every team?
Not needed, but Zero fills the Cycle gauge instantly and heals, so Zero is the most common fourth slot. Blackbird and Linko are the main alternatives.
Which attributes react with each other in NTE?
Cosmos with Lakshana is Remora, Cosmos with Anima is Blossom, Anima with Incantation is Hexed, Incantation with Chaos is Scorch, Chaos with Psyche is Nova and Psyche with Lakshana is Stain.
What team should I use for Terminal Depths?
HP carries over between stages there, so every team should include a healer or protector such as Iroi, Fadia or Adler alongside your damage dealer.
